Wednesday, April 19, 2017

Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation

VR-walls

The figure above illustrates the naïve approach to rendering objects using EMS: (a) From the moment the user's fingertips reach the virtual wall, we actuate the user's hand just strongly enough to prevent it from passing through. We achieve this with a current essentially proportional to the user's force (further details in Implementation).

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